Games

Independent Projects

None quite yet.


Class Related Games

2HzZLnDino-Asteroids (Revenge of the Dinos)

Role(s): Co-Creative Designer, Story-Boarding, Development Consultation

Tech: Unreal 4.22

For this project, I helped predominantly at a creative/planning level. I did not have a lot of development or coding experience at this time, and therefore could not assist much on that end of things. I did, however, create an opening animatic that went entirely unused in the final version.

Class: GAME 420


delverDelver

Role(s): Co-Puzzle Designer, Co-Level Layout Designer, Coding Consultation

Tech: Adventuron 3.0

For this project, I helped design some puzzles and the overall layout of the labyrinth. I also was consulting for the code side of design, as I have some knowledge of the language this game was written in (HTML).

Class: GAME 420


aaaSpace Mechanic

Role(s): Creative Assistant

Tech: MakeCode Arcade engine

For this project, I mostly assisted in the planning phase with brainstorming.

Class: GAME 420


SnowyDayspromo2Snowy Days

Role(s): Co-Creative Designer, Assistant Environment Designer

Tech: Unreal 4.22

For this project, I helped brainstorm the concept as well as designed & created the initial area in which the player starts the game before starting the game.

Class: GAME 420


Forest Videogame

Role(s): Co-Creative Designer

Tech: Unreal 4.22

For this project, I had a fairly hands-off situation but aided in the creative process of brainstorming the concept.

Class: GAME 420


ungab

“Unga Bunga” The Game

Role(s): Co-Creative Designer

Tech: Unreal 4.22

For this project, I was a part of the creative process in brainstorming.

Class: GAME 420


walkinghorror

Walking Horror

Role(s): Co-Creative Designer, Narrative Consultation

Tech: Unreal 4.24

For this project, I was part of the brainstorming process as well as creating the concept through which the player proceeds through the environment.

Class: GAME 420