New, Old Ghosts – Modern Warfare (2022)

It's a struggle for me to write an intro to get into the body of talking about Modern Warfare II (2022), which is, surprisingly, an increasingly common sentiment as new iterations of the Call of Duty series release. The more they release, the easier it is to just begin discussion by saying something along the … Continue reading New, Old Ghosts – Modern Warfare (2022)

Remake, Revisit, Remind – “Resident Evil 3”

So this entry is a bit late to the submission date, and I apologize for that— I wanted to shoot you an email before Friday came and, well, ultimately it took way too long to formulate my thoughts and create what I believe my definitive opinion is about this. Now, that being said, this will … Continue reading Remake, Revisit, Remind – “Resident Evil 3”

Nostalgia and Roses, dirty socks and fine wine

A full disclosure that I'm sure is no secret to anyone that knows me: Capcom's Resident Evil is a series that, for all it's missteps and hiccups and highs, I love through and through. From the pre-rendered, low quality halls of the 1996 classic Resident Evil to the action-packed entries found from Resident Evil 4 to Resident Evil 6, and even … Continue reading Nostalgia and Roses, dirty socks and fine wine

Toxicity and Gaming: Acid Pits Pock the Land

When discussing gaming, toxicity is something that is brought up more often than the actual content of games. Toxicity exists in multiple forms— hate messages, review bombing, and literal death threats to name just a few— but they all combine into the whole that is considered the toxicity present in gaming as both an industry … Continue reading Toxicity and Gaming: Acid Pits Pock the Land

The itch.io Study Pt.1 (Karlson & Blake McKinnon Prod.)

In my recent exploring of itch.io (something that I personally had written off as a site for sharing half-baked, hardly started projects— a sentiment I regret ever having heavily now), I found a few games that have interesting mechanics or premises that I wanna talk about. Firstly, one of my favorite games of the bunch: … Continue reading The itch.io Study Pt.1 (Karlson & Blake McKinnon Prod.)

Open Worlds: Cowboys, Gangbangers, and Conspiracy Theory.

GAME 420 Blog Post #2: Open Worlds: Cowboys, Gangbangers, and Conspiracy Theory. Through the years there have been many different examples of open world titles in the gaming sphere— Rockstar's Grand Theft Auto and Red Dead Redemption series, Hello Games' No Man's Sky, Ubisoft's FarCry series, and Interplay/Bethesda's Fallout series to name a few. However, the utilization and population … Continue reading Open Worlds: Cowboys, Gangbangers, and Conspiracy Theory.

Fallen Order’s Narrative & Gameplay Problems: Jedi Can’t Dance

GAME 420 Blog Post #1: One key factor within the Star Wars universe is the ultra-powerful, god-like Force users. They are attuned to a naturally occurring power that grants them enhanced power, agility, and other abilities. Star Wars Jedi: Fallen Order has a narrative surrounding Jedi Padawan Cal Kestis following the events of Order 66. … Continue reading Fallen Order’s Narrative & Gameplay Problems: Jedi Can’t Dance